Developer Log #11 - September Playtest



Developer Log - Sept 24th, 2025

Hi reader,

Thanks for taking the time to read this devlog!  As a brief recap, we are the two person dev team building Wild Haven, a 4X nature ecosystem builder.  We want to begin by announcing our September Playtest!  If you are interested in trying out the latest build of Wild Haven please head on over to Steam to try it out!

Steam Link: https://store.steampowered.com/app/3157420/Wild_Haven/

The goal of this playtest is to get feedback on the tutorial and game systems.  The Tutorial takes the player through three separate levels with each level explaining different game systems and how to incorporate them into your play.  The tutorial ends with a free play level where you can try out each of the game systems, and build in whatever way you would like!

We hope this will be the first of two playtests that will culminate in the launch of a demo by the end of the year.  With each playtest, we would like to explore different aspects of the game to see how they resonate with players and how we can improve in the game.  For our next playtest, we will incorporate the talents system into the game, provide for additional win states and explore more of the characters you’ll meet in Wild Haven.

Once again we want to thank you for trying out our game and we would love any feedback on how to improve, any bugs you find etc.

- K & R

Get Wild Haven

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